Lumi Protector of the Flame is a 2D platform game I designed and prototyped in UNITY Game Engine. You play as a mysterious child who gets lost in the woods. A magic flame becomes your companion as you navigate your way out of the woods. You have to protect your flame companion at all costs while avoiding obstacles. If you fail to do so, you'll have to start over.
My original character designs were created originally so that I could understand the physics of the character. Once I figured out how the character would move, I created an updated version of the character that felt more whimsical. Even the movements of the character and flame feels light and bouncy. You play as a mysterious child who may not even be fully human. It's up to the player's interpretation.